Refactor FormNodeConfiguration and ProcessFlowCanvas for Improved Usability and Code Clarity

- Adjusted indentation and formatting in FormNodeConfiguration.vue for better readability.
- Updated FormKit component usage to ensure consistent styling and functionality in user and role selection dropdowns.
- Enhanced computed properties for filtered users and roles to maintain consistent formatting.
- Changed connection mode in ProcessFlowCanvas.vue from 'loose' to 'strict' to enforce stricter connection rules.
- Improved comments in ProcessFlowCanvas.vue to clarify edge handling logic and preserve existing handle positions during updates.
This commit is contained in:
Afiq 2025-07-03 12:51:59 +08:00
parent 0cb5ed10b5
commit 99b2e43cfe
2 changed files with 24 additions and 25 deletions

View File

@ -54,9 +54,9 @@ const {
deleteKeyCode: 'Delete',
selectionKeyCode: 'Shift',
multiSelectionKeyCode: 'Control',
connectionMode: 'loose',
connectionMode: 'strict',
isValidConnection: (connection) => {
// console.log('Validating connection:', connection);
console.log('Validating connection:', connection);
return true;
}
});
@ -76,7 +76,7 @@ const flowOptions = ref({
snapToGrid: true,
snapGrid: [15, 15],
edgeUpdaterRadius: 10,
connectionMode: 'loose',
connectionMode: 'strict',
connectionRadius: 25,
elevateEdgesOnSelect: true,
nodesDraggable: true,
@ -282,7 +282,7 @@ watch(() => [props.initialEdges, nodes.value.length], async ([newEdges, nodeCoun
if (edgesToAdd.length > 0) {
// Ensure all edges have proper handle specifications
const edgesWithHandles = edgesToAdd.map(edge => {
// If edge already has sourceHandle and targetHandle, use them
// IMPORTANT: If edge already has sourceHandle and targetHandle, preserve them exactly as they are
if (edge.sourceHandle && edge.targetHandle) {
return edge;
}
@ -325,23 +325,22 @@ watch(() => [props.initialEdges, nodes.value.length], async ([newEdges, nodeCoun
// console.log('ProcessFlowCanvas: Successfully added edges with handles:', edgesWithHandles.length);
}
// Update existing edges that have changed
// Update existing edges that have changed - IMPORTANT: preserve handle positions
newEdges.forEach(newEdge => {
const existingEdge = edges.value.find(e => e.id === newEdge.id);
if (existingEdge) {
// Check if the edge has actually changed before updating
const hasChanges = (
existingEdge.label !== newEdge.label ||
existingEdge.sourceHandle !== newEdge.sourceHandle ||
existingEdge.targetHandle !== newEdge.targetHandle ||
JSON.stringify(existingEdge.style) !== JSON.stringify(newEdge.style)
);
if (hasChanges) {
Object.assign(existingEdge, {
label: newEdge.label,
sourceHandle: newEdge.sourceHandle,
targetHandle: newEdge.targetHandle,
// Preserve existing handles if they exist
sourceHandle: existingEdge.sourceHandle || newEdge.sourceHandle,
targetHandle: existingEdge.targetHandle || newEdge.targetHandle,
style: newEdge.style ? { ...newEdge.style } : undefined
});
}