- Implemented complete API system with REST endpoints for all process operations, including CRUD functionality. - Added support for direct process linking via URL parameters, improving navigation and usability. - Enhanced save functionality with success/error notifications and improved state management. - Fixed navigation issues, including unsaved changes detection and automatic URL synchronization. - Resolved Vue Flow interference, allowing for seamless connector dragging between nodes. - Ensured backward compatibility for legacy process definitions, automatically upgrading them. - Introduced comprehensive toast notifications for user feedback on all operations. - Optimized performance by reducing re-renders and improving memory management. - Enhanced error handling with robust validation and graceful recovery throughout the system. - Updated UI consistency across form builder and process builder management interfaces.
718 lines
22 KiB
JavaScript
718 lines
22 KiB
JavaScript
import { defineStore } from 'pinia';
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import { v4 as uuidv4 } from 'uuid';
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import { useVariableStore } from './variableStore';
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export const useProcessBuilderStore = defineStore('processBuilder', {
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state: () => ({
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processes: [], // Only populated from database via fetchProcesses()
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currentProcess: null,
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selectedNodeId: null,
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selectedEdgeId: null,
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history: [],
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historyIndex: -1,
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unsavedChanges: false
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}),
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getters: {
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/**
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* Get the current process object
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*/
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process: (state) => {
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return state.currentProcess;
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},
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/**
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* Get the selected node
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*/
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selectedNode: (state) => {
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if (!state.currentProcess || !state.selectedNodeId) return null;
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return state.currentProcess.nodes.find(node => node.id === state.selectedNodeId);
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},
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/**
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* Get the selected edge
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*/
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selectedEdge: (state) => {
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if (!state.currentProcess || !state.selectedEdgeId) return null;
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return state.currentProcess.edges.find(edge => edge.id === state.selectedEdgeId);
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},
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/**
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* Check if there are unsaved changes
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*/
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hasUnsavedChanges: (state) => {
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return state.unsavedChanges;
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},
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/**
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* Check if undo is available
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*/
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canUndo: (state) => {
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return state.historyIndex > 0;
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},
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/**
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* Check if redo is available
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*/
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canRedo: (state) => {
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return state.historyIndex < state.history.length - 1;
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}
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},
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actions: {
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/**
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* Create a new process
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*/
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async createProcess(name, description = '') {
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try {
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const processData = {
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processName: name,
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processDescription: description,
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nodes: [],
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edges: [],
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viewport: { x: 0, y: 0, zoom: 1 },
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variables: {},
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settings: {},
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permissions: {},
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createdBy: 1 // TODO: Get from auth store
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};
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const response = await $fetch('/api/process/create', {
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method: 'POST',
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body: processData
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});
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if (response.success) {
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const process = {
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id: response.process.processUUID,
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name: response.process.processName,
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description: response.process.processDescription,
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nodes: response.process.processDefinition.nodes || [],
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edges: response.process.processDefinition.edges || [],
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variables: response.process.processVariables || {},
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settings: response.process.processSettings || {},
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permissions: response.process.processPermissions || {},
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createdAt: response.process.processCreatedDate,
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updatedAt: response.process.processModifiedDate
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};
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// Set as current process but DON'T add to processes array
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// The processes array should only be populated from fetchProcesses()
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this.currentProcess = process;
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this.unsavedChanges = false;
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// Clear any existing variables
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useVariableStore().clearProcessVariables();
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return process;
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} else {
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throw new Error(response.error || 'Failed to create process');
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}
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} catch (error) {
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console.error('Error creating process:', error);
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throw error;
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}
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},
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/**
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* Load a process
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*/
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async loadProcess(processId) {
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try {
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const response = await $fetch(`/api/process/${processId}`);
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if (response.success) {
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const apiProcess = response.process;
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const definition = apiProcess.processDefinition;
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let nodes = definition.nodes || [];
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let edges = definition.edges || [];
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// If nodes array is empty but edges contain node data, extract nodes from edges
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if (nodes.length === 0 && edges.length > 0) {
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const nodeMap = new Map();
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// Extract unique nodes from edge sourceNode and targetNode
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edges.forEach(edge => {
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if (edge.sourceNode) {
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nodeMap.set(edge.sourceNode.id, {
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id: edge.sourceNode.id,
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type: edge.sourceNode.type,
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label: edge.sourceNode.data?.label || edge.sourceNode.label,
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position: edge.sourceNode.position,
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data: edge.sourceNode.data || {}
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});
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}
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if (edge.targetNode) {
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nodeMap.set(edge.targetNode.id, {
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id: edge.targetNode.id,
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type: edge.targetNode.type,
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label: edge.targetNode.data?.label || edge.targetNode.label,
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position: edge.targetNode.position,
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data: edge.targetNode.data || {}
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});
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}
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});
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// Convert to array
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nodes = Array.from(nodeMap.values());
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// Clean up edges to remove embedded node data (Vue Flow doesn't need it)
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edges = edges.map(edge => ({
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id: edge.id,
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source: edge.source,
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target: edge.target,
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label: edge.label || '',
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type: edge.type || 'smoothstep',
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animated: edge.animated !== undefined ? edge.animated : true,
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data: edge.data || {}
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}));
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}
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const process = {
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id: apiProcess.processUUID,
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name: apiProcess.processName,
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description: apiProcess.processDescription,
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nodes: nodes,
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edges: edges,
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viewport: definition.viewport || { x: 0, y: 0, zoom: 1 },
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variables: apiProcess.processVariables || {},
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settings: apiProcess.processSettings || {},
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permissions: apiProcess.processPermissions || {},
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createdAt: apiProcess.processCreatedDate,
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updatedAt: apiProcess.processModifiedDate
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};
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this.currentProcess = process;
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// Load variables into variable store
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if (process.variables) {
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const variableStore = useVariableStore();
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Object.entries(process.variables).forEach(([name, variable]) => {
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variableStore.addVariable(variable);
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});
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}
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this.unsavedChanges = false;
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return { success: true, process };
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} else {
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const errorMessage = response.error || 'Failed to load process';
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console.error('Load process failed:', errorMessage);
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return { success: false, error: errorMessage };
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}
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} catch (error) {
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const errorMessage = error.data?.error || error.message || 'Network error occurred';
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console.error('Error loading process:', errorMessage);
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return { success: false, error: errorMessage };
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}
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},
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/**
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* Set the current process from the processes list
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*/
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setCurrentProcess(processId) {
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const process = this.processes.find(p => p.id === processId);
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if (process) {
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this.currentProcess = JSON.parse(JSON.stringify(process)); // Deep clone
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this.selectedNodeId = null;
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this.selectedEdgeId = null;
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this.clearHistory();
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this.unsavedChanges = false;
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}
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},
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/**
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* Update the current process with new data
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*/
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updateCurrentProcess(processUpdates) {
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if (!this.currentProcess) return;
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this.currentProcess = {
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...this.currentProcess,
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...processUpdates,
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updatedAt: new Date().toISOString()
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};
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this.unsavedChanges = true;
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this.saveToHistory('Update process settings');
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},
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/**
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* Save the current process
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*/
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async saveProcess() {
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if (!this.currentProcess) return false;
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try {
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const processData = {
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processName: this.currentProcess.name,
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processDescription: this.currentProcess.description,
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nodes: this.currentProcess.nodes,
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edges: this.currentProcess.edges,
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viewport: this.currentProcess.viewport || { x: 0, y: 0, zoom: 1 },
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variables: useVariableStore().getAllVariables.process || {},
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settings: this.currentProcess.settings || {},
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permissions: this.currentProcess.permissions || {}
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};
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const response = await $fetch(`/api/process/${this.currentProcess.id}`, {
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method: 'PUT',
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body: processData
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});
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if (response.success) {
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// Update local state with server response
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const apiProcess = response.process;
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this.currentProcess.updatedAt = apiProcess.processModifiedDate;
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// Update in processes array if it exists there
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const index = this.processes.findIndex(p => p.id === this.currentProcess.id);
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if (index !== -1) {
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this.processes[index] = { ...this.currentProcess };
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}
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this.unsavedChanges = false;
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return true;
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} else {
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throw new Error(response.error || 'Failed to save process');
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}
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} catch (error) {
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console.error('Error saving process:', error);
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return false;
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}
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},
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/**
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* Delete a process
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*/
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async deleteProcess(processId) {
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try {
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const response = await $fetch(`/api/process/${processId}`, {
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method: 'DELETE'
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});
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if (response.success) {
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// Remove from local processes array
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const index = this.processes.findIndex(p => p.id === processId);
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if (index !== -1) {
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this.processes.splice(index, 1);
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}
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// Clear current process if it's the one being deleted
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if (this.currentProcess && this.currentProcess.id === processId) {
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this.currentProcess = null;
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this.selectedNodeId = null;
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this.selectedEdgeId = null;
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this.clearHistory();
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}
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return true;
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} else {
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throw new Error(response.error || 'Failed to delete process');
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}
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} catch (error) {
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console.error('Error deleting process:', error);
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return false;
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}
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},
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/**
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* Fetch all processes from database
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*/
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async fetchProcesses(options = {}) {
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try {
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const queryParams = new URLSearchParams();
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if (options.page) queryParams.append('page', options.page);
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if (options.limit) queryParams.append('limit', options.limit);
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if (options.status) queryParams.append('status', options.status);
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if (options.category) queryParams.append('category', options.category);
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if (options.search) queryParams.append('search', options.search);
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if (options.isTemplate !== undefined) queryParams.append('isTemplate', options.isTemplate);
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if (options.sortBy) queryParams.append('sortBy', options.sortBy);
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if (options.sortOrder) queryParams.append('sortOrder', options.sortOrder);
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const url = `/api/process${queryParams.toString() ? '?' + queryParams.toString() : ''}`;
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const response = await $fetch(url);
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if (response.success) {
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// Replace the entire processes array with fresh data from database
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this.processes = response.data.processes.map(apiProcess => ({
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id: apiProcess.processUUID,
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name: apiProcess.processName,
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description: apiProcess.processDescription,
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category: apiProcess.processCategory,
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priority: apiProcess.processPriority,
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owner: apiProcess.processOwner,
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status: apiProcess.processStatus,
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isTemplate: apiProcess.isTemplate,
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templateCategory: apiProcess.templateCategory,
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createdAt: apiProcess.processCreatedDate,
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updatedAt: apiProcess.processModifiedDate,
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creator: apiProcess.creator
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}));
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return response.data;
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} else {
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throw new Error(response.error || 'Failed to fetch processes');
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}
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} catch (error) {
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console.error('Error fetching processes:', error);
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throw error;
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}
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},
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/**
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* Publish a process
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*/
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async publishProcess(processId) {
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try {
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const response = await $fetch(`/api/process/${processId}/publish`, {
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method: 'POST'
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});
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if (response.success) {
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// Update local state if process exists in the array
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const process = this.processes.find(p => p.id === processId);
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if (process) {
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process.status = 'published';
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process.updatedAt = response.process.processModifiedDate;
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}
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// Update current process if it's the same one
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if (this.currentProcess && this.currentProcess.id === processId) {
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this.currentProcess.status = 'published';
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this.currentProcess.updatedAt = response.process.processModifiedDate;
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}
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return true;
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} else {
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throw new Error(response.error || 'Failed to publish process');
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}
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} catch (error) {
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console.error('Error publishing process:', error);
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throw error;
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}
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},
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/**
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* Duplicate a process
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*/
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async duplicateProcess(processId, newName = null, asTemplate = false) {
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try {
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const response = await $fetch(`/api/process/${processId}/duplicate`, {
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method: 'POST',
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body: {
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newName,
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asTemplate,
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createdBy: 1 // TODO: Get from auth store
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}
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});
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if (response.success) {
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const apiProcess = response.process;
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const newProcess = {
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id: apiProcess.processUUID,
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name: apiProcess.processName,
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description: apiProcess.processDescription,
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category: apiProcess.processCategory,
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priority: apiProcess.processPriority,
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owner: apiProcess.processOwner,
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status: apiProcess.processStatus,
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isTemplate: apiProcess.isTemplate,
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templateCategory: apiProcess.templateCategory,
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createdAt: apiProcess.processCreatedDate,
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updatedAt: apiProcess.processModifiedDate,
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creator: apiProcess.creator
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};
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// DON'T add to processes array - let fetchProcesses() handle that
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// The manage page should call fetchProcesses() after duplication
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return newProcess;
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} else {
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throw new Error(response.error || 'Failed to duplicate process');
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}
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} catch (error) {
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console.error('Error duplicating process:', error);
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throw error;
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}
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},
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/**
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* Clear the processes list (useful when switching contexts)
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*/
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clearProcesses() {
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this.processes = [];
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},
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/**
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* Clear the current process (useful when starting fresh)
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*/
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clearCurrentProcess() {
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this.currentProcess = null;
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this.selectedNodeId = null;
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this.selectedEdgeId = null;
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this.clearHistory();
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this.unsavedChanges = false;
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},
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/**
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* Add a node to the current process
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*/
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addNode(node) {
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if (!this.currentProcess) return;
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const newNode = {
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id: node.id || uuidv4(),
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type: node.type,
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label: node.label || 'New Node',
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position: node.position || { x: 0, y: 0 },
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data: node.data || {}
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};
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this.currentProcess.nodes.push(newNode);
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this.selectedNodeId = newNode.id;
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this.saveToHistory('Add node');
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this.unsavedChanges = true;
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return newNode;
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},
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/**
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* Update a node in the current process
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*/
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updateNode(nodeId, updates) {
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if (!this.currentProcess) return;
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const node = this.currentProcess.nodes.find(n => n.id === nodeId);
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if (node) {
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Object.assign(node, updates);
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this.saveToHistory('Update node');
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this.unsavedChanges = true;
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}
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},
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/**
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* Delete a node from the current process
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*/
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deleteNode(nodeId) {
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if (!this.currentProcess) return;
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// Find the node index
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const index = this.currentProcess.nodes.findIndex(n => n.id === nodeId);
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if (index !== -1) {
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// Remove the node
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this.currentProcess.nodes.splice(index, 1);
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// Remove any edges connected to this node
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const edgesToRemove = this.currentProcess.edges.filter(
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edge => edge.source === nodeId || edge.target === nodeId
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);
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edgesToRemove.forEach(edge => {
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const edgeIndex = this.currentProcess.edges.findIndex(e => e.id === edge.id);
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if (edgeIndex !== -1) {
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this.currentProcess.edges.splice(edgeIndex, 1);
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}
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});
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// Clear selection if the deleted node was selected
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if (this.selectedNodeId === nodeId) {
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this.selectedNodeId = null;
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}
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this.saveToHistory('Delete node');
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this.unsavedChanges = true;
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return true; // Return success
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}
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return false; // Return failure
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},
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/**
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* Add an edge to the current process
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*/
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addEdge(edge) {
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if (!this.currentProcess) return;
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const newEdge = {
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id: edge.id || `${edge.source}-${edge.target}`,
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source: edge.source,
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target: edge.target,
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label: edge.label || '',
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type: edge.type || 'default',
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animated: edge.animated !== undefined ? edge.animated : true,
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data: edge.data || {}
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};
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this.currentProcess.edges.push(newEdge);
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this.selectedEdgeId = newEdge.id;
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this.saveToHistory('Add edge');
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this.unsavedChanges = true;
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return newEdge;
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},
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/**
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* Update an edge in the current process
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*/
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updateEdge(edgeIdOrObject, updates) {
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if (!this.currentProcess) return;
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|
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// Handle different parameter formats
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let edgeId, edgeUpdates;
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if (typeof edgeIdOrObject === 'string') {
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// Called with (id, updates)
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edgeId = edgeIdOrObject;
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edgeUpdates = updates || {};
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} else if (typeof edgeIdOrObject === 'object') {
|
|
// Called with an edge object
|
|
edgeId = edgeIdOrObject.id;
|
|
|
|
if (updates) {
|
|
// Called with (edge, updates)
|
|
edgeUpdates = updates;
|
|
} else {
|
|
// Called with just the edge object containing updates
|
|
edgeUpdates = { ...edgeIdOrObject };
|
|
delete edgeUpdates.id; // Don't update the ID
|
|
}
|
|
} else {
|
|
return; // Invalid parameters
|
|
}
|
|
|
|
const edge = this.currentProcess.edges.find(e => e.id === edgeId);
|
|
if (edge) {
|
|
Object.assign(edge, edgeUpdates);
|
|
this.saveToHistory('Update edge');
|
|
this.unsavedChanges = true;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Delete an edge from the current process
|
|
*/
|
|
deleteEdge(edgeId) {
|
|
if (!this.currentProcess) return;
|
|
|
|
const index = this.currentProcess.edges.findIndex(e => e.id === edgeId);
|
|
if (index !== -1) {
|
|
this.currentProcess.edges.splice(index, 1);
|
|
|
|
if (this.selectedEdgeId === edgeId) {
|
|
this.selectedEdgeId = null;
|
|
}
|
|
|
|
this.saveToHistory('Delete edge');
|
|
this.unsavedChanges = true;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Update node positions after drag
|
|
*/
|
|
updateNodePositions(nodePositions) {
|
|
if (!this.currentProcess) return;
|
|
|
|
Object.entries(nodePositions).forEach(([nodeId, position]) => {
|
|
const node = this.currentProcess.nodes.find(n => n.id === nodeId);
|
|
if (node) {
|
|
node.position = position;
|
|
}
|
|
});
|
|
|
|
this.saveToHistory('Move nodes');
|
|
this.unsavedChanges = true;
|
|
},
|
|
|
|
/**
|
|
* Select a node
|
|
*/
|
|
selectNode(nodeId) {
|
|
this.selectedNodeId = nodeId;
|
|
this.selectedEdgeId = null;
|
|
},
|
|
|
|
/**
|
|
* Select an edge
|
|
*/
|
|
selectEdge(edgeId) {
|
|
this.selectedEdgeId = edgeId;
|
|
this.selectedNodeId = null;
|
|
},
|
|
|
|
/**
|
|
* Clear selection
|
|
*/
|
|
clearSelection() {
|
|
this.selectedNodeId = null;
|
|
this.selectedEdgeId = null;
|
|
},
|
|
|
|
/**
|
|
* Save the current state to history
|
|
*/
|
|
saveToHistory(actionName) {
|
|
// Remove any future states if we're in the middle of the history
|
|
if (this.historyIndex < this.history.length - 1) {
|
|
this.history = this.history.slice(0, this.historyIndex + 1);
|
|
}
|
|
|
|
// Add current state to history
|
|
this.history.push({
|
|
state: JSON.parse(JSON.stringify(this.currentProcess)),
|
|
action: actionName,
|
|
timestamp: new Date().toISOString()
|
|
});
|
|
|
|
// Move history pointer
|
|
this.historyIndex = this.history.length - 1;
|
|
|
|
// Limit history size
|
|
if (this.history.length > 50) {
|
|
this.history.shift();
|
|
this.historyIndex--;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Undo the last action
|
|
*/
|
|
undo() {
|
|
if (this.historyIndex > 0) {
|
|
this.historyIndex--;
|
|
this.currentProcess = JSON.parse(JSON.stringify(this.history[this.historyIndex].state));
|
|
this.unsavedChanges = true;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Redo the last undone action
|
|
*/
|
|
redo() {
|
|
if (this.historyIndex < this.history.length - 1) {
|
|
this.historyIndex++;
|
|
this.currentProcess = JSON.parse(JSON.stringify(this.history[this.historyIndex].state));
|
|
this.unsavedChanges = true;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Clear history
|
|
*/
|
|
clearHistory() {
|
|
this.history = [];
|
|
if (this.currentProcess) {
|
|
this.history.push({
|
|
state: JSON.parse(JSON.stringify(this.currentProcess)),
|
|
action: 'Initial state',
|
|
timestamp: new Date().toISOString()
|
|
});
|
|
}
|
|
this.historyIndex = 0;
|
|
}
|
|
}
|
|
});
|