corrad-bp/stores/processBuilder.js
Md Afiq Iskandar 591f5ca4d8 Add Process Builder Functionality and Vue Flow Integration
- Introduced a new process builder feature with a dedicated page for managing processes.
- Implemented a `ProcessFlowCanvas` component utilizing Vue Flow for visual process management.
- Created custom node types for the process flow, including Start, Task, Form, Gateway, Script, and End nodes.
- Developed a Pinia store for managing process data, including actions for creating, updating, and deleting processes and nodes.
- Added a search functionality for filtering processes and a confirmation dialog for process deletion.
- Integrated responsive design adjustments for better usability across devices.
- Included styles for custom nodes and flow components to enhance visual representation.
- Updated navigation to include links to the new process builder and management features.
2025-04-23 10:47:26 +08:00

363 lines
8.9 KiB
JavaScript

import { defineStore } from 'pinia';
import { v4 as uuidv4 } from 'uuid';
export const useProcessBuilderStore = defineStore('processBuilder', {
state: () => ({
processes: [],
currentProcess: null,
selectedNodeId: null,
selectedEdgeId: null,
history: [],
historyIndex: -1,
unsavedChanges: false
}),
getters: {
/**
* Get the current process object
*/
process: (state) => {
return state.currentProcess;
},
/**
* Get the selected node
*/
selectedNode: (state) => {
if (!state.currentProcess || !state.selectedNodeId) return null;
return state.currentProcess.nodes.find(node => node.id === state.selectedNodeId);
},
/**
* Get the selected edge
*/
selectedEdge: (state) => {
if (!state.currentProcess || !state.selectedEdgeId) return null;
return state.currentProcess.edges.find(edge => edge.id === state.selectedEdgeId);
},
/**
* Check if there are unsaved changes
*/
hasUnsavedChanges: (state) => {
return state.unsavedChanges;
},
/**
* Check if undo is available
*/
canUndo: (state) => {
return state.historyIndex > 0;
},
/**
* Check if redo is available
*/
canRedo: (state) => {
return state.historyIndex < state.history.length - 1;
}
},
actions: {
/**
* Create a new process
*/
createProcess(name, description = '') {
const newProcess = {
id: uuidv4(),
name,
description,
createdAt: new Date().toISOString(),
updatedAt: new Date().toISOString(),
nodes: [],
edges: []
};
this.processes.push(newProcess);
this.setCurrentProcess(newProcess.id);
this.saveToHistory('Create process');
this.unsavedChanges = true;
return newProcess;
},
/**
* Load a process
*/
loadProcess(processId) {
const process = this.processes.find(p => p.id === processId);
if (process) {
this.currentProcess = JSON.parse(JSON.stringify(process)); // Deep clone
this.selectedNodeId = null;
this.selectedEdgeId = null;
this.clearHistory();
this.unsavedChanges = false;
}
},
/**
* Set the current process
*/
setCurrentProcess(processId) {
const process = this.processes.find(p => p.id === processId);
if (process) {
this.currentProcess = JSON.parse(JSON.stringify(process)); // Deep clone
this.selectedNodeId = null;
this.selectedEdgeId = null;
this.clearHistory();
this.unsavedChanges = false;
}
},
/**
* Save the current process
*/
saveProcess() {
if (!this.currentProcess) return;
const index = this.processes.findIndex(p => p.id === this.currentProcess.id);
if (index !== -1) {
this.currentProcess.updatedAt = new Date().toISOString();
this.processes[index] = JSON.parse(JSON.stringify(this.currentProcess)); // Deep clone
this.unsavedChanges = false;
}
},
/**
* Delete a process
*/
deleteProcess(processId) {
const index = this.processes.findIndex(p => p.id === processId);
if (index !== -1) {
this.processes.splice(index, 1);
if (this.currentProcess && this.currentProcess.id === processId) {
this.currentProcess = null;
this.selectedNodeId = null;
this.selectedEdgeId = null;
this.clearHistory();
}
}
},
/**
* Add a node to the current process
*/
addNode(node) {
if (!this.currentProcess) return;
const newNode = {
id: node.id || uuidv4(),
type: node.type,
label: node.label || 'New Node',
position: node.position || { x: 0, y: 0 },
data: node.data || {}
};
this.currentProcess.nodes.push(newNode);
this.selectedNodeId = newNode.id;
this.saveToHistory('Add node');
this.unsavedChanges = true;
return newNode;
},
/**
* Update a node in the current process
*/
updateNode(nodeId, updates) {
if (!this.currentProcess) return;
const node = this.currentProcess.nodes.find(n => n.id === nodeId);
if (node) {
Object.assign(node, updates);
this.saveToHistory('Update node');
this.unsavedChanges = true;
}
},
/**
* Delete a node from the current process
*/
deleteNode(nodeId) {
if (!this.currentProcess) return;
const index = this.currentProcess.nodes.findIndex(n => n.id === nodeId);
if (index !== -1) {
this.currentProcess.nodes.splice(index, 1);
// Remove any edges connected to this node
this.currentProcess.edges = this.currentProcess.edges.filter(
edge => edge.source !== nodeId && edge.target !== nodeId
);
if (this.selectedNodeId === nodeId) {
this.selectedNodeId = null;
}
this.saveToHistory('Delete node');
this.unsavedChanges = true;
}
},
/**
* Add an edge to the current process
*/
addEdge(edge) {
if (!this.currentProcess) return;
const newEdge = {
id: edge.id || `${edge.source}-${edge.target}`,
source: edge.source,
target: edge.target,
label: edge.label || '',
type: edge.type || 'default',
animated: edge.animated !== undefined ? edge.animated : true,
data: edge.data || {}
};
this.currentProcess.edges.push(newEdge);
this.selectedEdgeId = newEdge.id;
this.saveToHistory('Add edge');
this.unsavedChanges = true;
return newEdge;
},
/**
* Update an edge in the current process
*/
updateEdge(edgeId, updates) {
if (!this.currentProcess) return;
const edge = this.currentProcess.edges.find(e => e.id === edgeId);
if (edge) {
Object.assign(edge, updates);
this.saveToHistory('Update edge');
this.unsavedChanges = true;
}
},
/**
* Delete an edge from the current process
*/
deleteEdge(edgeId) {
if (!this.currentProcess) return;
const index = this.currentProcess.edges.findIndex(e => e.id === edgeId);
if (index !== -1) {
this.currentProcess.edges.splice(index, 1);
if (this.selectedEdgeId === edgeId) {
this.selectedEdgeId = null;
}
this.saveToHistory('Delete edge');
this.unsavedChanges = true;
}
},
/**
* Update node positions after drag
*/
updateNodePositions(nodePositions) {
if (!this.currentProcess) return;
Object.entries(nodePositions).forEach(([nodeId, position]) => {
const node = this.currentProcess.nodes.find(n => n.id === nodeId);
if (node) {
node.position = position;
}
});
this.saveToHistory('Move nodes');
this.unsavedChanges = true;
},
/**
* Select a node
*/
selectNode(nodeId) {
this.selectedNodeId = nodeId;
this.selectedEdgeId = null;
},
/**
* Select an edge
*/
selectEdge(edgeId) {
this.selectedEdgeId = edgeId;
this.selectedNodeId = null;
},
/**
* Clear selection
*/
clearSelection() {
this.selectedNodeId = null;
this.selectedEdgeId = null;
},
/**
* Save the current state to history
*/
saveToHistory(actionName) {
// Remove any future states if we're in the middle of the history
if (this.historyIndex < this.history.length - 1) {
this.history = this.history.slice(0, this.historyIndex + 1);
}
// Add current state to history
this.history.push({
state: JSON.parse(JSON.stringify(this.currentProcess)),
action: actionName,
timestamp: new Date().toISOString()
});
// Move history pointer
this.historyIndex = this.history.length - 1;
// Limit history size
if (this.history.length > 50) {
this.history.shift();
this.historyIndex--;
}
},
/**
* Undo the last action
*/
undo() {
if (this.historyIndex > 0) {
this.historyIndex--;
this.currentProcess = JSON.parse(JSON.stringify(this.history[this.historyIndex].state));
this.unsavedChanges = true;
}
},
/**
* Redo the last undone action
*/
redo() {
if (this.historyIndex < this.history.length - 1) {
this.historyIndex++;
this.currentProcess = JSON.parse(JSON.stringify(this.history[this.historyIndex].state));
this.unsavedChanges = true;
}
},
/**
* Clear history
*/
clearHistory() {
this.history = [];
if (this.currentProcess) {
this.history.push({
state: JSON.parse(JSON.stringify(this.currentProcess)),
action: 'Initial state',
timestamp: new Date().toISOString()
});
}
this.historyIndex = 0;
}
}
});